Motocross The Game launches in Early Access on PC via Steam on November 10, 2026. Kickstarter backers receive their access keys earlier in late October 2026, while console editions for PlayStation 5 and Xbox Series X|S will arrive when the game transitions to its full version 1.0 release.

Developer Virtual MX Studios originally aimed for a late 2025 window before delaying the timeline to rebuild their production roadmap and decouple rider physics from the machine.

Release Schedule and Platform Availability

The development roadmap splits the release into distinct access windows. Early testing occurred in closed private alpha builds before rolling out to crowdfunding supporters and the general PC market.

Release WindowTarget PlatformAccess GroupBuild Status
Late October 2026PC (Steam)Kickstarter BackersBacker Early Access
November 10, 2026PC (Steam)Public (Steam Store)Public Early Access
Version 1.0 LaunchPC, PS5, Xbox Series X|SGeneral PublicFull Commercial Release

Early Access is focused strictly on Windows PC to gather telemetry and community input. The development team has confirmed that porting to PlayStation 5 and Xbox Series X|S requires a complete, certified build, putting the console debut alongside the 1.0 milestone.

Pricing and Monetization Structure

The standard edition of Motocross The Game costs $39.99 at launch. While higher-tier Kickstarter bundles existed during the crowdfunding campaign ranging up to $80 with exclusive gear rewards, the base retail game remains at the $40 mark.

Multiplayer racing lobbies and standard online sessions are completely free to all game owners. Virtual MX Studios has planned an optional competitive esports racing subscription targeting roughly $4 per month later in the development cycle to fund dedicated server infrastructure and official ranking seasons.

In-game progression separates earned rewards from optional purchases. Riders earn MX Points directly through track time, whips, and competition results to unlock standard items. An optional real-money currency called MX Coins exists for commercial add-ons and premium cosmetic packages.

What Is Included in the Early Access Launch

The Early Access release serves as an active production build built on Unreal Engine 5. Players receive the complete foundational simulation model, though certain long-term systems will roll out gradually through future updates.

  • Dual-Body Physics Engine: The bike and rider operate as two separate physical entities rather than a single rigid mass, allowing realistic leaning, scrubbing, and mid-air pitch adjustment.
  • Distinct Bike Classes: The 250F and 450F four-stroke motorcycles feature dedicated engine tuning, gear ratios, suspension behavior, and weight characteristics rather than simple stat scaling.
  • Riding Assists: Newcomers can enable front and rear ABS, traction control, anti-wheelie, anti-stoppie, and automatic shifting to smooth out the learning curve before turning aids off.
  • Launch Tracks: Confirmed playable circuits include Estrella MX, Swedish Midsummer Carnage, Rödeby, Green Peaks, Pacific Crown, and the 3D-scanned Linköping track.
  • Dual Rating Online System: Matchmaking tracks both Skill Rating (race finishing positions and pace) and Safety Rating (clean lines, collision avoidance, and staying on-track).
  • Delayed Crash Recovery: Crashing incurs an approximate three-second reset penalty at the accident location to prevent instant respawns in front of active competitors.

Dynamic weather effects, dirt accumulation on rider gear, and global time-attack web leaderboards are functional in the initial build. The team's proprietary terrain deformation system will not be active on day one of Early Access, as developers chose to refine the primary handling model before introducing real-time ground degradation.

PC System Requirements

Virtual MX Studios has published the official hardware requirements for Windows PC on the game's Steam page.

RequirementMinimum SpecificationRecommended Specification
Operating SystemWindows 10 (64-bit)Windows 11 (64-bit)
ProcessorAMD Ryzen 3 5300G / Intel Core i3-12100FAMD Ryzen 5 5600X / Intel Core i5-12600K
Memory16 GB RAM32 GB RAM
Graphics CardAMD Radeon RX 6500 XT / Nvidia GeForce GTX 1650 SuperNvidia RTX 3060 Ti / RTX 4060 Ti / AMD RX 6700 XT
DirectXVersion 11Version 12
Storage Space30 GB available space50 GB available space
NetworkBroadband Internet connectionBroadband Internet connection

Frequently Asked Questions

Why was Motocross The Game delayed from 2025?

The development team acknowledged that their original 2025 timeline was overly ambitious for a newly assembled studio. The extra year allowed the team to hire senior developers, implement separate bike-and-rider physics, and build a scalable multiplayer backend.

Will Motocross The Game feature real motorcycle brands?

Virtual MX Studios has announced official partnerships with manufacturers including Yamaha and Ducati. The game also signed an agreement with the AMA Arenacross series to incorporate licensed events and tracks.

Does Motocross The Game have an offline single-player mode?

The game includes offline training sessions, time-attack trials with personal ghost laps, and free riding across available tracks. Full AI racing competition and potential career modes are planned for future updates rather than the immediate Early Access launch.