Motocross The Game customization covers bike aesthetics, mechanical workshop tuning, rider kits, profile identifiers, and off-track garage setups. Developed by Virtual MX Studios in Unreal Engine 5, the simulator allows players to tailor both cosmetic presentation and mechanical performance across standalone practice sessions and online multiplayer lobbies.
Rider Gear and Profile Customization
Rider customization is accessible directly from the main menu and workshop interfaces, allowing full visual personalization before entering events or practice sessions. Equipment is split into distinct modular slots, with gear automatically adapting to rider models:
- Gear Sets: Full riding kits including jerseys and pants. Base options include MTG Vortex gear colorways such as black/white, blue/orange, navy, red, and red/white/black. Backers of the Kickstarter campaign receive exclusive Bronze, Silver, and Gold edition Vortex sets.
- Helmets and Goggles: Helmet options include JVDLs models in black or orange schemes, alongside partner models like the One Industries X 297. Eyewear includes the Aerial Vision 27 series with white and black frame styles.
- Boots and Gloves: Players can equip Aerial boots in black, white, or Kickstarter metallic editions, alongside matching color-coordinated riding gloves.
- Protective Equipment: Dedicated chest protector slots are integrated into the menu structure for upcoming content rollouts.
- Rider Identity: Under profile settings, players can assign custom jersey lettering and individual race numbers that map directly onto the back of the gear.
Visual customization also interfaces directly with dynamic environmental physics. During a moto, the game's dynamic dirt layer deposits sand, dust, and wet mud onto the rider's jersey, pants, and helmet based on current track moisture, while preserving goggle lens clarity.
Bike Appearance and Mechanical Tuning
Motorcycle customization spans cosmetic styling and mechanical adjustments for both 250F and 450F four-stroke classes. Virtual MX Studios confirmed factory partnerships with manufacturers including Yamaha and Ducati, alongside base Virtual MX (VMX) machines.
| Customization Layer | Available Options and Systems | Gameplay Impact |
|---|---|---|
| Factory Colorways | Red, orange, yellow, green, blue, white, black, olive, purple, pink, brown | Cosmetic team mimicking (Honda, KTM, Suzuki, Kawasaki, Yamaha styles) |
| Wear and Tear | Dynamic cosmetic damage, rim paint flaking, chipped wheel hubs | Visual feedback from cases, rock impacts, and track debris |
| Gearing | Primary ratio, revised gearbox sets, final drive adjustments | Adjusts power band, top speed, and low-speed torque delivery |
| Chassis & Contact | Adjustable suspension damping, stiffness, and tire pressure | Alters stability over braking bumps, rollers, and ruts |
Cosmetics can be viewed in either list format or an expanded grid layout within the bike selection menu. For performance, mechanical tuning takes place in the pit workshop, where players adjust components to balance traction across varying track surfaces such as the hard-pack of Rödeby or the loose sand of Pacific Crown.
Garage and Compound Personalization
Customization extends beyond the race gate into private off-track environments. Developer updates outline garage and training compound styling options designed to showcase career progress:
- Workshop Styling: Players can decorate personal garages with placement tools, setting up customizable rugs featuring MTG branding, toolboxes, folding tables, generators, and engine hoists.
- Bike Storage: Private workshop spaces allow riders to store and display multiple bike builds side by side.
- Compound Customization: Development roadmaps detail personalized compound spaces where players can practice freeride lines and test mechanical setups in dedicated private sandboxes.
System Persistence and Multiplayer Replication
All customized rider loadouts, bike liveries, and mechanical presets save locally between game sessions. In online multiplayer, dedicated servers replicate each rider's chosen plastics, gear designs, race numbers, and bike liveries across starting gates, warm-up sessions, and competitive ranked races. Optimized replay files also maintain full visual parity, recording custom numbers and authentic gear configurations for every racer on the track.
Motocross The Game Customization FAQ
Can you change your rider's race number and name?
Yes. Navigating to the Profile menu allows you to input a custom jersey name and select your competition number, which updates automatically across all equipped gear sets.
Does bike customization alter handling?
Cosmetic changes such as plastics, colors, and liveries do not affect physics. However, workshop tuning—including gearbox ratios, tire pressures, and suspension configurations—directly changes engine response, slide control, and bump absorption.
Are licensed gear and bike brands included?
Yes. The game features equipment partnerships with brands like One Industries, officially licensed OEM machinery from Yamaha and Ducati, and official track and series integration with AMA Arenacross.











